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FROGATRON HEADSET CONCEPT
(2022)
I designed a pair of headphones in Clip Studio Paint, & modeled, textured, and rendered it in Maya. I used Clip Studio for the final paintover and post.
Software used: Clip Studio, Maya
PROJECT SHROOMY
(2023)
For this project, I designed a simple character called Shroomy, modeled, textured, and posed him in a cozy scene by the fire. I worked primarily in Maya and exported the render into Clip Studio Paint, where I painted over it to add finishing touches to the textures.
Software Used:
Maya, Clip Studio
THESIS 3D MODELS
(2023)
A collection of 3D objects modeled after my gaming setup that were printed for my senior thesis project.
Software Used:
Maya
BALLOON DOGGO
(2022)
I created a model of a balloon dog to be 3D printed and later turned into a set of nails.
Software Used:
Maya
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